Your support job choice affects the behavior of your wyvern. There are three types of behavior — Offensive, Defensive, and Multipurpose.
If you have any of the following support jobs, your wyvern will be an Offensive Wyvern. This means it will use an Elemental Breath attack against the enemy. The Elemental Breath is triggered by the use of a Weapon Skill.
If you have any of the following support jobs, your wyvern will be a Defensive Wyvern. It will use Healing Breath after you cast a spell while any party member (including yourself) is lower than 1/3 HP (the Drachen Armet increases this threshold to 1/2 HP). The base/ceiling amount of HP restored is based on the Wyvern's max HP, the amount of total HP restored is based on the Wyvern's TP at the time Healing Breath is triggered. 300% Wyvern TP will restore the maximum amount of HP to either you or a party member, while 0%-7% Wyvern TP will only restore the base amount HP, from Healing Breath. The base and ceiling amount that can be restored will rise as you and your Wyvern level up, usually around 3 HP each level. It will remove status effects upon the use of a Weapon Skill, and will either use a status Remove Breath or a Healing Breath when your HP is at 1/4 or below.
*Summoner gives the wyvern defensive behavior, but is unable to trigger Healing Breath. This subjob combination can only perform Remove Breath.
If you have any of the following support jobs, your wyvern will be a Multipurpose Wyvern. The wyvern will use both Elemental Breath attacks and Healing Breath effects. Unlike a Defensive Wyvern, the Multipurpose Wyvern cannot heal party members or remove status effects. The threshold for Healing Breath is also lower, with the Dragoon needing to be below 1/4 of their max HP (1/3 with the Drachen Armet equipped).
|1||Subtle Blow||All||Always Active|
|1||Flame Breath||Offensive or Multipurpose||Any Weapon Skill|
|1||Frost Breath||Offensive or Multipurpose||Any Weapon Skill|
|1||Gust Breath||Offensive or Multipurpose||Any Weapon Skill|
|1||Hydro Breath||Offensive or Multipurpose||Any Weapon Skill|
|1||Lightning Breath||Offensive or Multipurpose||Any Weapon Skill|
|1||Sand Breath||Offensive or Multipurpose||Any Weapon Skill|
|1||Healing Breath I||Defensive or Multipurpose||Any Spell Cast|
|1||Remove Poison||Defensive||Any Weapon Skill|
|10||Attack Bonus||All||Always Active|
|20||Healing Breath II||Defensive or Multipurpose||Any Spell Cast|
|20||Remove Blind||Defensive||Any Weapon Skill|
|25||Dragon Killer||All||Always Active|
|30||Accuracy Bonus||All||Always Active|
|40||Healing Breath III||Defensive or Multipurpose||Any Spell Cast|
|40||Remove Paralysis||Defensive||Any Weapon Skill|
|50||Super Climb||All||Super Jump|
As of the March 7, 2007 update, wyverns will now do actions with the following emotes:
/blush, /bow, /cheer, /clap, /dance (this includes /dance1-4), /goodbye, /hurray, /joy, /panic, /point, /salute, /surprised, /wave
- Video demonstrations: Dragoon Wyvern/Emotes
Combat Skill Ratings
|Skill||Skill Ranking||Cap at Level 1||Cap at Level 37||Cap at Level 75|
See Dragoon Skill Caps for a by-level breakdown of Weapon Skill limits.
- How-To Guide: Dragoon
- Dragoon: Guide to Races and Subjob Selection
- Dragoon Guide by Reinhardt
- Dragoon Guide by Sharaa
- Dragoon Guide by Zan
- Dragoon: Solo/Duo Guide by Maevedarkphoenix
- Shattering Stars/Dragoon
- Dragoon Solo Guide by Urielnosushi