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Buburimu Peninsula

Table of Contents:

Connecting Areas | Quests/Missions | NPCs Weather | Chocobo Digging | Fishing | Logging | NMs | Mobs

This relatively small peninsula is located on the east side of the Pamtam Straits. In comparison to the dry weather that plagues much of the Kolshushu Region, Buburimu is often visited by occasional squalls that provide enough water for certain grasses to grow. Also, on the eastern tip of the peninsula, a strangely shaped rock formation can be found. At night, the ore deposits within the formation give off a fluorescent light that acts as a marker for passing ships. The Tarutaru call this place the Kibubu Lighthouse.

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Connecting Areas Edit

  • Mhaura: I-9
  • Tahrongi Canyon: D-7
  • Maze of Shakhrami: G-6 (access to this area is very limited from this entrance)
  • Labyrinth of Onzozo: K-6
  • Bibiki Bay: E-10

Involved in Quests/Missions Edit

Quest Type Starter Location
  A Greeting Cardian General Kororo   Windurst Woods H-9
  A Minstrel in Despair Bard Flag Mertaire   Lower Jeuno I-8
  An Explorer's Footsteps Map Abelard   Selbina G-9
  Brigand's Chart (Quest) General Zaldon   Selbina H-9
  Kolshushu Garrison Garrison ---   Buburimu Peninsula E-7
  EF: Buburimu Peninsula Expeditionary Force ---   ---
  Path of the Bard Bard Flag Mertaire   Lower Jeuno I-8
  The Old Lady Subjob Vera   Mhaura G-10
  The Old Monument Bard Flag Mertaire   Lower Jeuno I-8

WeatherEdit

Weather Checkers Possible Weather Conditions
Pekuku - Mhaura (H-9)

Eya Bhithroh - Port Windurst (M-7) Furan-Furin - Windurst Waters (F-8) Mushuhi-Metahi - Windurst Woods (K-12)

Wind

Water

Elemental Map Elementals

LoggingEdit

Item

Abundance

Lauan Log Uncommon
Yagudo Cherry Uncommon
Arrowwood Log Rare
Holly Log Rare
Revival Tree Root Rare
Buburimu Grape Rare
Rosewood Log Very Rare
Mahogany Log Very Rare
Ebony Log Very Rare
Fruit Seeds Very Rare
Dryad Root Very Rare

Logging Map Logging Points

FishingEdit

Fish Cap Body of Water
Yellow Globe 17 All
Shall Shell 53
Bluetail 55
Silver Ring 0
Rusty Subligar 0
Copper Ring 0
Rusty Bucket 0
Rusty Pick 0
Pamtam Kelp 0

NPCs Found Here Edit

Name Location Type
  Five of Spades E-7 NPC (Quest)
  Lobho Ukipturi E-7 Outpost Vendor
  Ishin, I.M. E-7 Conquest Overseer

Bastok: Outpost Guard

  Wise Turtle, I.M. D-6 Conquest Overseer

Bastok: Outland Guard

  Bonbavour, R.K. E-7 Conquest Overseer

San d'Oria: Outpost Guard

  Craigine, R.K. D-6 Conquest Overseer

San d'Oria: Outland Guard

  Ganemu-Punnemu, W.W. E-7 Conquest Overseer

Windurst: Outpost Guard

  Mashasha, W.W. D-6 Conquest Overseer

Windurst: Outland Guard

Chocobo DiggingEdit

Item Abundance
Bird Feather Very Common
Tin Ore Very Common
Lugworm Common
Seashell Common
Giant Femur Uncommon
Shell Bug Uncommon
Black Chocobo Feather Uncommon
Bone Chip Uncommon
Bird Egg Uncommon
Colored Egg Uncommon
Hard-Boiled Egg Uncommon
Soft-Boiled Egg Uncommon
Sairui-Ran Uncommon
Shall Shell Rare
Turtle Shell Rare
High Quality Pugil Scales Rare
Red Moko Grass Rare
Coral Fragment Very Rare
Platinum Ore Very Rare
Giant Bird Plume Very Rare
Spider Web Very Rare
Demon Horn Very Rare
Demon Skull Very Rare
Titanictus Shell Very Rare
Wyvern Scales Very Rare
= Requires Burrow  = Requires Egg Helm

= Requires Bore  Dark = Obtainable only at Night

Notorious Monsters Found HereEdit

Name Level Drops Steal Family Spawns Notes
Buburimboo
30 - 31 Buburimu Gorget Pugils 1 L, H
Helldiver
29 - 30 Bird Feather

Wingedge

Bird Feather Birds 1 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;

HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Mobs Found HereEdit

Name Level Drops Steal Family Spawns Notes
Bogy
During 20:00-4:00
23 - 25 Bloody Robe

Luminicloth

Cotton Cloth Ghosts 12 A, H, HP
Bull Dhalmel
20 - 23 Dhalmel Saliva

Giant Femur Dhalmel Hide Dhalmel Meat

Dhalmel 47 L, S, Sc
Carnivorous Crawler
20 - 23 Silk Thread Silk Thread Crawlers 38 L, H, Sc
Cutter
Fished Up
28 - 30 Crabs Fished Up A, H
Air Elemental
During Wind weather
28 - 30 Wind Cluster Elementals 9 M
Water Elemental
During Water weather
28 - 30 Water Cluster Elementals 3 M
Ghoul
During 20:00-4:00
20 - 24 Bone Chip

Magicked Skull

Bone Chip Skeletons 21 A, H, HP
Goblin Ambusher
17 - 20 Animal Glue

Beastcoin Goblin Mask

Crossbow Bolt Goblins 13 A, L, S
Goblin Butcher
17 - 20 Goblin Mask

Goblin Helm

Beastcoin Goblins 14 A, L, S
Goblin Digger
19 - 21 Beastcoin Goblins 1 A, L, S
Goblin Gambler
22 - 25 Poison Flour

Goblin Armor

Silver Beastcoin Goblins 14 A, L, S
Goblin Leecher
22 - 25 Scroll of Barblind

Scroll of Barpoison Scroll of Barsleep Scroll of Deodorize Scroll of Invisible Scroll of Protectra Scroll of Silence Scroll of Sneak Silver Beastcoin

Silver Beastcoin Goblins 14 A, L, S
Goblin Mugger
22 - 25 Goblin Mask Silver Beastcoin Goblins 14 A, L, S
Goblin Tinkerer
17 - 20 Beastcoin

Goblin Helm

Beastcoin Goblins 14 A, L, S
Mighty Rarab
15 - 18 Wild Rabbit Tail

Hare Meat

Rabbits 38 L, S
Poison Leech
21 - 25 Carbuncle's Ruby

Fiend Blood

Leeches 15 L, H
Puffer Pugil
Fished Up
15 - 18 Pugils Fished Up A, H
Shoal Pugil
24 - 28 Pugil Scales

Shall Shell

Fish Scales Pugils 9 H
Shoal Pugil
Fished Up
24 - 26 Pugils Fished Up A, H
Snipper
18 - 22 Land Crab Meat

Rock Salt

Rock Salt Crabs 17 H
Snipper
Fished Up
20 - 23 Crabs Fished Up A, H
Stag Crab
Fished Up
15 - 18 Crabs Fished Up A, H
Sylvestre
15 - 18 Yuhtunga Sulfur

Two-Leaf Mandragora Bud Four-Leaf Mandragora Bud Saruta Cotton

Saruta Cotton Mandragora 57 H
Will-o'-the-Wisp
During Foggy Weather
25 - 27 Bomb Arm

Bomb Ash

Bombs 11 A, S, M
Zombie
During 20:00-4:00
18 - 22 Bone Chip Bone Chip Skeletons 28 A, H, HP
Zu
20 - 23 Bird Egg

Bird Feather

Bird Feather Birds 62 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;

HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

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